[ka-Map-users] AGG ("anti grain graphics") or OpenGL

Paul Spencer pspencer at dmsolutions.ca
Thu Aug 4 08:12:56 EDT 2005


Steve,

I believe the technical decision came down to either Cairo or AGG.  I 
haven't checked with Daniel on the status of getting this funded ... I 
think that was the key issue.  There seemed to be several parties 
interested in contributing small amounts towards getting this done, but 
I don't know if everyone was completely serious about their intentions 
to contribute.

I would imagine that it is still on the books to be done, and I will 
check with Daniel today to get a status.

This is obviously of major interest to ka-map users since they are the 
most likely to benefit from the additional cartographic quality

Cheers

Paul

Stephen Woodbridge wrote:
> Paul,
> 
> I know there was some discussion during/after MUM3 about writing a new 
> back end for mapserver using AGG ("anti grain graphics") or OpenGL, so 
> that we can get some more-accurate drawing, nicer fonts, and curved font 
> labels and faster tile generation. This was specifical to better support 
> ka-map tile generation.
> 
> Is there anything happening on this front?
> 
> -Steve W.
> _______________________________________________
> ka-Map-users mailing list
> ka-Map-users at lists.maptools.org
> http://lists.maptools.org/mailman/listinfo/ka-map-users
> 

-- 
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|Paul Spencer                           pspencer at dmsolutions.ca   |
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|Applications & Software Development                              |
|DM Solutions Group Inc                 http://www.dmsolutions.ca/|
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