[ka-Map-users] Perl back end and other features
Stephen Woodbridge
woodbri at swoodbridge.com
Mon May 30 22:50:07 EDT 2005
Also, I think if we use Paul's trick of returning the polyline as an
Javascript array of points that is eval'ed it will be much more
efficient than passing a GML document that needs to be parsed as an XML
document.
Then all you need is a loop through the array to scale and draw the
polyline which should be very fast and efficient.
Thanks for the links I will also take a look at them.
-Steve W.
Steve Lime wrote:
> Yes, wise use is recommended. Drawing a route may work nicely...
>
>
>>>>"Adair, Mike" <Mike.Adair at CCRS.NRCan.gc.ca> 05/30/05 4:11 PM >>>
>
> Yes, we are using the WZ library in Mapbuilder as well. It works well for
> small and simple features, but it can also bring the browser to it's knees
> if you try to draw a 2Mb GML document...
>
> Mike Adair
>
>
>>-----Original Message-----
>>From: ka-map-users-bounces at lists.maptools.org
>>[mailto:ka-map-users-bounces at lists.maptools.org] On Behalf Of
>>Steve Lime
>>Sent: May 30, 2005 5:04 PM
>>To: pspencer at dmsolutions.ca; woodbri at swoodbridge.com
>>Cc: ka-map-users at lists.maptools.org
>>Subject: Re: [ka-Map-users] Perl back end and other features
>>
>>Actually you can draw arbitrary lines with javascript. Check
>>out http://www.walterzorn.com/jsgraphics/jsgraphics_e.htm.
>>Works ok for relatively simple features. I'm using it for the
>>box drawing and measure tool at
>>www.dnr.state.mn.us/maps/landview.html...
>>
>>One other thing is that a guy by the name of Richard Bennett
>>will be at MUM3 and he's build some really great javascript
>>for digitizing polygons, lines and so forth. His stuff is
>>more for input (via a mouse) at the moment but should be
>>usable for general drawing too. He's seen the link above and
>>thought he could do better. Samples I've seen look nice.
>>
>>Steve
>>
>
>
>
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